
ABOUT

I’m Jason Pethtel, a compositor and environment artist based in Los Angeles, working across film, animation, games, and virtual production.
My career began in photography and design, which shaped how I approach light, composition, and visual storytelling. I moved into visual effects as a matte painting TD, built upon my career and developed into a Senior Matte Painter, building cinematic environments with both artistic precision and technical control.
Matte painting taught me to think like both an artist and a technician. I learned to blend brushwork with projection, balance detail with scale, and serve the story in every shot.
As the industry shifted toward full CG environments, I adapted. I picked up Houdini for procedural workflows and dove into Unreal Engine for real-time and virtual production.
That transition opened some incredible doors. I worked on The Lion King with Jon Favreau’s team, which directly fed into the virtual production methods later used on The Mandalorian. I went on to work as a senior Houdini generalist, focused on CG environments, at studios like ILM, Scanline VFX, and others, and eventually led the environments team at CoSA VFX.
Alongside film and animation, I’ve also used Unreal in a range of real-time and interactive projects. I helped create environments for Walmart Realm, a virtual storefront experience, and contributed to a Disney Imagineering project exploring new real-time applications. I’ve supported the development of a virtual production studio for Fox Sports, collaborated with worldBLD on procedural tools like cityBLD, and created environments for both indie and mid-sized game studios.
When time allows, I collaborate on select outside projects, especially those involving worldbuilding, real-time pipelines, or creative problem-solving. I utilize Houdini, Unreal, Maya, and Nuke, and I’m experienced in everything from fully rendered cinematic shots to in-engine environments.
I’m a member of the Television Academy, the Art Directors Guild (Local 800), and the Animation Guild (Local 839).
Visit my LinkedIn page or IMdB for more information.
FILMOGRAPHY














































































BRAND PORTFOLIO






























STUDIOS/CLIENTS
PROJECTS

Abominable

Maceo Plex – Polygon Pulse
Honda Commercial 2015
Target Holiday Commercials 2015
One World Trade Center Elevator Presentation

Travis Scott f/ Young Thug , MIA – Franchise
World of Warcraft: Lords of War
Trolls

US Navy: Sea to Stars commercial
Hearthstone Goblins and Gnomes
Game of Thrones
Lexus 2015 Commercials

Super Bowl LV Halftime Show Intro

MJ Hegar Political Ad
Boss Baby
Guinness Commercial
Target Holiday Commercials 2014
Man in the High Castle

Drake – Laugh Now Cry Later

Saweetie – Back to the Streets

Resident Evil 2
Netflix HQ Lobby

Croods: A New Age

Black Panther Vibranium Hero Gear Commercial
CONTACT ME
Call or email for inquiries.
























































